Presentation Director [Unannounced Project] (399)

Job Description

Ubisoft Leamington has been a member of the Ubisoft family since January 2017 and has collaborated on Tom Clancy’s The Division® & The Division 2®, Far Cry 5® and Starlink: Battle For Atlas®. Currently comprised of a 90-strong team, the studio is a solid and experienced group supported by a mix of veteran developers and promising young talent. Based in Royal Leamington Spa, Ubisoft Leamington is at the heart of a thriving destination for UK game developers.

Job Purpose

Be responsible for defining and developing the games Presentation Direction that will become the “2D Visual Signature” for the product.

Responsibilities

  • Conceptualize, develop and supervise the direction for:

o   Development of the visual identity at a brand and product level;

o   The game’s user interface (map, navigation, HUD);

o   The games menus and outer shell;

o   In-game environmental branding and world building 2D assets;

o   Environmental interfaces, in-world interactions with UX considerations whilst staying within the brand and game fantasy;

  • Champion and drive accessibility through user interface and 2D based content;
  • Create and maintain templates and presentation guidelines for internal and external communication;
  • Work with community feedback and the evolving needs of the product to iterate and refine presentation elements;
  • Work directly with brand and marketing teams to ensure consistency and accuracy in the consumer facing presentation of the product;
  • Champion and drive the execution of tonal elements through the means of 2D presentation, considering input from art, narrative, audio and brand.
  • Contribute to the overall design process and artistic direction of the game;
  • Work with the Audio Director to ensure that the audio is in line with Presentation direction and overall creative vision;
  • Work with the Art Director to set the style and the most appropriate look-and-feel for the game. Ensure that all contributing artists understand the presentation signature;
  • Develop with the internal brand team the visual direction and marketing presentation of the game;
  • Develop and work with internal brand team in how the games presentation direction will translate into marketing assets and guidelines;
  • Supervise internal presentation and development materials, being consistent with the game’s presentation signature;
  • Ensure the creative vision is clear and understood by all contributing artists and designers across multiple development locations, while fostering collaboration and communication best practices;
  • Attend and contribute to game playtests to feed into the overall development and iteration of the game;
  • Work with centralised studio teams and production teams to identify talent and develop the internal team’s skill sets.

 

Qualifications

Skills and Knowledge

  • Understanding of game design and how it relates to presentation elements;
  • Ability to communicate a direction through multiple means of delivery;
  • Strong understanding of usability and user experience;
  • Knowledge of the current games market and industry trends;
  • Proven ability to collaborate effectively with other disciplines/skill sets within a production team;
  • Ability to give and receive feedback from a range of seniorities and job disciplines;
  • Understands visual storytelling and has the ability to direct compelling imagery that creates an emotional response.

Relevant Experience

  • Minimum of 5 years’ experience in the creation and direction of User Interfaces within the game industry. Relevant experience from other industries will be considered;
  •  Experience working with brands and developing visual guidelines.

Additional Information

Benefits and Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more... 

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect. 

Find out more about Ubisoft Leamington: https://reflections.ubisoft.com/about/ubisoft-leamington/

Facebook: https://www.facebook.com/Ubisoft.Leamington

Twitter: https://twitter.com/ubileam

Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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