Senior Engine Programmer [Unannounced Project] (371)

Job Description

Ubisoft Leamington has been a member of the Ubisoft family since January 2017 and has collaborated on Tom Clancy’s The Division® & The Division 2®, Far Cry 5® and Starlink: Battle For Atlas®. Currently comprised of a 90-strong team, the studio is a solid and experienced group supported by a mix of veteran developers and promising young talent. Based in Royal Leamington Spa, Ubisoft Leamington is at the heart of a thriving destination for UK game developers.



  • Develop core engine systems and tools, and provide support to the users of the engine technology;
  • Analyse and determine if current engine functionality meets the project’s requirements;
  • Work as a key part of an agile development team, and assist the lead with planning and review of features and mentoring less experienced programmers;
  • Implement innovative solutions to feature requests, taking into account performance, maintainability and appropriate resource usage;
  • Participate in the definition of coding practices and ensure coding standards are followed with regular code reviews;
  • Collaborate with stakeholders to gather and analyse technical constraints and establish solutions;
  • Demonstrate an understanding of load and feature testing , write test code, and develop test frameworks and processes;
  • Stay up-to-date with state-of-the-art technology and promote its use within the studio;
  • Integrate large-scale modules or components while minimising the impact on the rest of the programming team;
  • Contribute to and on occasion lead cross-studio collaboration communications in conjunction with the Lead Programmer;
  • Establish and maintain contact with their counterparts within the studio, share knowledge and best practices, and put those learnings to use on their projects;
  • Involved in the optimisation of systems;


Skills and Knowledge

  • Knowledge of refactoring C++ code to work on co-processors (e.g. SPU, compute shaders) is desirable;
  • Excellent C/C++ programming skills, with excellent knowledge of object oriented development including design patterns and UML;
  • Extensive experience working with a large game codebase, and it's modules, middleware and associated pipeline;
  • Deep understanding of software performance considerations, with ability to design and implement well performance systems/features;
  • Significant knowledge of common algorithms, data structures and patterns, and their application;
  • Proven ability to analyse unfamiliar code of a reasonable complexity to understand, extend, refactor and optimise an existing module;
  • Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging;
  • In-depth knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc.
  • Understanding of the constraints and technical requirements for console platform development within their area;
  • Excellent interpersonal and communication skills;
  • Ability to mentor others;

Relevant Experience

  • Bachelor’s degree in computer science or computer engineering or equivalent experience;
  • 6 years commercial software development experience with significant involvement in multiple published games in a relevant programming capacity is a major plus;
  • Experience working with at least one modern console platform is an advantage;
  • Experience with profiling tools;
  • Experience working in a multi-site collaboration environment is a plus;
  • Experience working at low-level with at least one modern console platform;
  • Experience of working with external platform SDKs, APIs and middleware;

Additional Information

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more... 

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect. 

Find out more about Ubisoft Leamington:



Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.



Apply Now


We use cookies and technological tools to analyse the traffic of this website, enhance your experience and offer you ads tailored to your interests.

Maintain control over your data by setting cookies, you can change or withdraw your consent at any time. If you refuse cookies, it does not affect the way our site operates, however you will not be able to take full advantage of all our features. For more information, consult our privacy policy.