Lead Technical Artist [Unannounced Project] (297)

Job Description

Ubisoft Leamington has been a member of the Ubisoft family since January 2017 and has collaborated on Tom Clancy’s The Division & The Division 2, Far Cry 5 and Starlink: Battle For Atlas. Currently comprised of a 70-strong team, the studio is a solid and experienced group supported by a mix of veteran developers and promising young talent. Based in Royal Leamington Spa, Ubisoft Leamington is at the heart of a thriving destination for UK game developers.

Job Description

The Lead Technical Artist will lead a technical art team within a collaborative multi discipline environment with a focus on the three pillars of Leadership at Ubisoft:  Care about People, Drive Performance and Development and Lead in Complexity.

Responsibilities

  • Build an effective team to ensure it is fully resourced, a manageable size and a good mix of levels and foster the team player culture;
  • Plan, prioritise and set inspiring objectives for your team members all year long;
  • Empower your team members with clear expectations and hold them accountable for their key results;
  • Provide your team members with ongoing and meaningful feedback on performance and development -- ensuring positive acknowledgement of all achievements, both big and small;
  • Enable your team members to reflect and prepare their future in their role and at Ubisoft;
  • Engage and positively influence team members and stakeholders around a vision;
  • Navigate through ambiguity and embrace change with a positive mindset;
  • Create the environment for initiatives and ideas to emerge and grow;
  • Care about people:  be exemplary and supportive;
  • Communicate with impact and promote an open dialogue within your team.
  • Stay up to date on trends and methodologies in current and future graphics software and hardware to develop early planning of tools and processes;
  • Participate in the development of technology road maps for the specific needs of the project;
  • Maintain a balance between the creative vision of the projects and the technical budget restraints;
  • Be aware of potential risks to the project and bring it to the attention of management;
  • Collaborate with team leads to identify and develop art production processes and technologies that meet artists’ needs for creating high quality art with limited resources;
  • Set and share best practices within the group;
  • Be reference for the team in relation to technical art and find solutions to complex issues that arise;
  • Optimise content for memory and performance gains;
  • Efficiently communicate and support messages from management;
  • Assist in the development of training programs for artists as and when they are required; Provide feedback and advise team members on the project;
  • Be involved in the development and rendering of artwork, models, animations and textures as and when required;
  • Support their manager in any ad hoc tasks and duties.

Qualifications

Qualifications

Skills and Knowledge

  • Excellent interpersonal and communication skills;
  • Understanding and hirstory of proficiency in using 3D graphics software such as 3DS Max, Maya etc. ideally on an advanced scripting level;
  • Knowledge of data management software (such as perforce);
  • Knowledge of platform strengths and limitations;
  • Good knowledge of multiple art and animation pipelines;
  • Knowledge of different hardware architectures;
  • Working knowledge of scripting/programming using languages such as MaxScript, Python, C Sharp etc.;
  • Excellent time management and prioritization skills;
  • Knowledge of video bit rates, compression methods and other associated processes is desirable;
  • Technical proficiency in areas of 2D and 3D art;

Additional Information

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.

Find out more about Ubisoft Reflections: https://reflections.ubisoft.com/about/ubisoft-leamington/

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Twitter: https://twitter.com/UbiReflections

Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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