Graduate Programmer [YOUR CAREER STARTS HERE] (318)

Job Description

Why Apply? 
From your first day you will play an active role in video game creation becoming fully immersed in some of Ubisoft's most innovative titles. This hands-on approach provides you with an overview of the challenges faced in video game development and gives you the opportunity to take on more and more responsibility as the project grows.

Tell me more about Ubisoft Reflections 
Based in Newcastle upon Tyne, Ubisoft Reflections is a lead studio with a 35-year heritage and known for technical innovation, creating immersive worlds and vehicle & driving technology. The studio has collaborated with creative teams from other Ubisoft studios from around the world to contribute to the creation of some of the industry’s most acclaimed AAA games, the most recent of which include Watch Dogs Legion, Tom Clancy’s The Division & The Division 2, Assassins Creed Syndicate, Tom Clancy’s Ghost Recon Wildlands as well as ground-breaking in-house projects, such as the award-winning Grow Home and Grow Up series.

Job Purpose

Work as a key part of an agile development team, taking responsibility for implementing software components under the supervision of their lead or another programmer.

Responsibilities

  • Use practical solutions to implement feature requests;
  • Be aware of technical constraints for systems/features;
  • Write clear and well-structured code using the appropriate data structure and algorithms while bearing in mind performance, maintenance and architectural requirements;
  • Include comments in the code and document implemented features;
  • Code incrementally and take care not to break existing features;
  • Carry out regular functional check-ins, to progressively integrate development into the shared code base;
  • Ensure that code changes are fully tested by yourself and involving dev QC when appropriate;
  • Follow all relevant guidelines and processes, including coding standards, check-in procedures and code reviews;
  • Show the ability to use the relevant tools of their job including Visual Studio and perforce;
  • Keep abreast of technology advances within the field.

Qualifications

Skills and Knowledge

  • Good C/C++ programming skills, with good knowledge of object oriented development and some experience with design patterns;
  • Some prior experience working with a game codebase, and it's modules, middleware and associated pipeline;
  • Basic understanding of speed and memory considerations;
  • Some knowledge of common algorithms, data structures and patterns, and their application;
  • Ability to work as part of a team;
  • Ability to adapt to change;
  • Good interpersonal and communication skills.

Relevant Experience

  • Bachelor’s degree in computer science or computer engineering or equivalent;
  • Experience with commonly used development tools such as Visual Studio, and source control is a plus.

Additional Information

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.

Find out more about Ubisoft Reflections: https://reflections.ubisoft.com/about/ubisoft-leamington/

Facebook: https://www.facebook.com/pg/Ubisoft.Reflections

Twitter: https://twitter.com/UbiReflections

Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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