Vehicle Handling Designer [Open World, AAA] (279)

Job Description

Ubisoft Leamington has been a member of the Ubisoft family since January 2017 and has collaborated on Tom Clancy’s The Division & The Division 2, Far Cry 5 and Starlink: Battle For Atlas. Currently comprised of a 70-strong team, the studio is a solid and experienced group supported by a mix of veteran developers and promising young talent. Based in Royal Leamington Spa, Ubisoft Leamington is at the heart of a thriving destination for UK game developers.

The Vehicle Handling Designer will implement key vehicle systems with respect to the creative direction and technical constraints of the project.

Responsibilities

  • Responsible for implementing approved designs within the vehicle editor;
  • Create and maintain game design documents as required;
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of work;
  • Collaborate with the user research lab and QC teams in regards to playtests of prototypes and implement feedback into work;
  • Understand best practices, production pipelines and workflows;
  • Plan, estimate and prioritise time frames for the competition of day to day tasks and track progress using the designated tools;
  • Contribute to the handling, gameplay, and mechanics setup;
  • Prioritise and meet deadlines, document and communicate progress, participate in design meetings;
  • Assist the Lead Game Designer in any other ad hoc duties as required.

Qualifications

Skills and Knowledge

  • Passion, knowledge and a strong interest in a wide range of video games, especially driving genre;
  • An active interest in real world vehicles and motorsports, and the behaviour and performance of vehicles;
  • Ability to translate vehicle performance designs into practical computer simulation implementations;
  • Strong interpersonal and communication skills;
  • Good knowledge of Microsoft Office applications;
  • Familiarity with data management software (such as perforce);
  • Demonstrated ability to effectively document original ideas and concepts;
  • Task driven, good time management and problem-solving skills, as well as strong analysis and communication.


Relevant Experience

  • Bachelor’s degree in games design or other relevant training;
  • Experience working in a multi-site collaboration environment is a plus;
  • 3+ years of relevant experience, preferably in AAA development .

Additional Information

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.

Find out more about Ubisoft Leamington: https://reflections.ubisoft.com/about/ubisoft-leamington/

Facebook: https://www.facebook.com/Ubisoft.Leamington/

Twitter: https://twitter.com/ubileam

Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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