Junior UI Artist (264)

Job Description

Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.

The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including Assassin's Creed®, For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.

Job Purpose

Working in the UI team, design and create user-centric products and experiences for our game worlds. The focus of your work will be to create smooth and enjoyable player interaction.

Reports to

Lead UI Artist

Responsibilities

  • Complete, with support, assigned tasks through all stages of the production process from conception to final sign-off
  • Track and update the progress of day-to-day tasks using the designated tracking tools
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of work
  • Build relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the asset production process
  • Implement and streamline the functionality and usability of assigned features
  • Participate in the sign-off process and incorporate feedback into your work
  • Respond quickly to changing requirements and feedback
  • Understand and work within the project UI art direction to ensure consistency throughout the work
  • Produce optimized assets optimisation in-line with the technical requirements and conventions of each project
  • Understand and follow best practices, production pipelines and workflows
  • Keep your understanding and knowledge within UI art up-to-date with industry standards in this evolving field
  • Some limited  travel may be expected to other studios depending upon the project
  • Support the Lead UI Artist in any ad hoc tasks and duties

Qualifications

Skills and Knowledge

  • Good interpersonal and communication skills
  • Good Graphic Design skills (e.g. Design, layout and typography)
  • Awareness of current trends in visual communication is desirable
  • Basic motion graphics skills
  • Familiarity with data management software (such as Perforce) is desirable
  • Good working knowledge of industry standard 2D graphics applications (e.g. Photoshop, Illustrator, Flash, After Effects etc.)
  • Knowledge of the video game industry and awareness of typical video game development processes is desirable
  • Exposure to industry game engines, design toolsets and production pipelines is desirable

Relevant Experience

  • Previous experience of working in a games industry internship or studio an advantage but not essential
  • Bachelor’s degree in Graphics Design, Art or other relevant training
  • Experience with 3D applications (e.g. Maya, 3DS Max etc.) is advantageous
  • Proficiency in scripting (e.g. ActionScript, Python etc.) is advantageous

Additional Information

Salary: Competitive + Relocation

Location: Royal Leamington Spa, UK

Ubisoft reserves the right to close this advert earlier should we feel we have received sufficient applications.

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