Junior Programmer - Graduate

Job Description

Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.

The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including Assassin's Creed®, For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.

YOUR CAREER STARTS HERE! There is a huge variety of challenging and exciting positions in programming available across our studios in Newcastle upon Tyne and Leamington Spa, so if you are a graduate looking to start your career in videogames, we want to hear from you! 
You have the opportunity to develop your skills and knowledge across key technical areas such as; Artificial Intelligence, Gameplay, Engine, Rendering and Audio with an established mentor led learning programme which will allow you to specialise in the future in an area which interests you most.

Reports To
Lead Programmer


  • Work as a key part of an agile development team, taking responsibility for implementing software components under the supervision of their lead or another programmer;
  • Use practical solutions to implement feature requests;
  • Be aware of technical constraints for systems/features;
  • Write clear and well-structured code using the appropriate data structure and algorithms while bearing in mind performance, maintenance and architectural requirements;
  • Include comments in the code and document implemented features;
  • Code incrementally and take care not to break existing features;
  • Carry out regular functional check-ins, to progressively integrate development into the shared code base;
  • Ensure that code changes are fully tested by yourself and involving dev QC when appropriate;
  • Follow all relevant guidelines and processes, including coding standards, check-in procedures and code reviews;
  • Show the ability to use the relevant tools of their job including Visual Studio and perforce;
  • Keep abreast of technology advances within the field.


Skills and Knowledge

  • Good C/C++ programming skills, with good knowledge of object oriented development and some experience with design patterns;
  • Some prior experience working with a game codebase, and it's modules, middleware and associated pipeline;
  • Basic understanding of speed and memory considerations;
  • Some knowledge of common algorithms, data structures and patterns, and their application;
  • Ability to work as part of a team;
  • Ability to adapt to change;
  • Good interpersonal and communication skills.

Relevant Experience

  • Bachelor’s degree in computer science, computer engineering,  mathematics or equivalent;
  • Experience with commonly used development tools such as Visual Studio, and source control is a plus.

Additional Information

Salary: Competitive + Relocation
Location: Newcastle upon Tyne, UK

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