Honesty, Transparency and Respect

Honesty, Transparency and Respect

TERRYLL GARRISON, JUNIOR ASSOCIATE PRODUCER

I am super happy with our vehicle handling results, but the most satisfying takeaway for me was the collaboration with the Montreal studio, which was based on honesty, transparency and respect.

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Vehicles are my passion

Vehicles are my passion

RICHARD TOWLER, VEHICLE HANDLING DESIGNER

Extremely proud of the driving experience in Watch Dogs 2. Pleasure to be part of such a dedicated team that shares my passion for vehicles.

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Experience and risks

Experience and risks

DR MARK LEADBEATER, EXPERT PROGRAMMER

Years of experience lie behind the driving tech developed for Watch Dogs 2. Its delivery is a reward for the risky path we chose.

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Obsession and fun

Obsession and fun

LUCA DI FRANCO, GAMEPLAY PROGRAMMER

After working obsessively to deliver a great driving experience in Watch Dogs 2, I can’t wait to see players having fun exploring San Francisco.

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It’s all in the details

It’s all in the details

JAMES CONWAY, VEHICLE HANDLING DESIGNER

By focusing on the finer details, the overall gameplay experience is elevated. Little things make big things happen.

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