ideal proving grounds

ideal proving grounds

GILLES MATOUBA, GAME DIRECTOR

"With Tom’s Clancy’s The Division, our team here at Reflections is walking on the ideal proving grounds."

TOM CLANCY'S THE DIVISION HOME

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Some things never change

Some things never change

KAYUM ROY, ASSOCIATE LEAD ANIMATOR

"In my day to day, I make little action figures do somersaults and shoot each other. I'm pretty sure I was doing that when I was 5 years old. Some things never change."

TOM CLANCY'S THE DIVISION HOME

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Skills, sweat and tears

Skills, sweat and tears

SALLY BLAKE, Junior Associate producer

"There is nothing more awesome than seeing a game you have created on the shelf. Especially after all the blood, sweat and tears you and your team have put into it."

TOM CLANCY'S THE DIVISION HOME

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It is sunny... sometimes

It is sunny... sometimes

JOSE PAREDES, SENIOR LEAD PROGRAMMER

"I love the sun and I am from Barcelona… so what am I doing in Newcastle? I love coding and I love video games and being able to be involved in many of the greatest video game brands like The Division is an amazing opportunity that Ubisoft in Newcastle brings me! And it is sunny sometimes..."

TOM CLANCY'S THE DIVISION HOME

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The autonomy to achieve greatness

Allowed to take risks

OLIVIER LEONARDI, EXPERT ART DIRECTOR

“There is a huge amount of trust here at Reflections. Trust allows us to take risks; it grants people the autonomy to achieve greatness.”

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especially the people

especially the people

TERRYLL GARRISON, JUNIOR ASSOCIATE PRODUCER

"I had planned to stay at Reflections for 1 year, help to get “Driver: San Francisco” shipped and move on. That was 5 years ago. Projects like The Division, the studio culture and especially the people messed up my original plans."

TOM CLANCY'S THE DIVISION HOME

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