Narrative Designer (157)

Job Description

Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.

The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including Assassin's Creed®, For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.

Job Purpose

The Narrative Designer is responsible for the integration of gameplay in the narrative structure and scripted events, working within the narrative team and with other design teams.

Responsibilities

• Understand the elements of gameplay and consider how they might affect the development of history and allow some adjustments;
• Collaborate with the senior narrative designer, to translate the intentions and required emotions of the player, in order to create appropriate systems;
• Support the senior narrative designer in the creation of systems supporting the key emotions and the game experience through the narrative proper (gameplay production, dialogue, scripted events);
• Formalize, document and update the narrative systems and their implementation, according to the principles established by the narrative director;
• Describe narrative situations, create documents defining their content, their role in the course of the game;
• Participate in the development of specific features and assets to the narrative/scripted events, as well as in their implementation and debug;
• Throughout the production, make necessary changes of the narrative system and scripted events arising from feedback, to allow for a constant support of the narrative experience in order to achieve the desired player experience;
• May be required to assume the responsibilities of the writer on certain projects;
• Carry out all other related tasks.

Qualifications

Skills & knowledge

• Good knowledge of video games;
• Knowledge of Game Design basic rules ( learning curve, difficulty curve, curve of rhythm);
• Strong analytical and structured mind with a strong capacity for abstraction.;
• Listening and communication skills;
• Creativity;
• To spot new trends and innovations in the industry.

Relevant Experience

• Substantial working experience in narrative design, script writing, or equivalent;
• Experience in video games is an asset;
• Knowledge of writing, screenwriting rules and filmmaking.

Additional Information

Salary: Competitive + Relocation
Location: Leamington Spa, U.K

Opening date: 4th September 2017
Closing date for applications: 3rd October 2017

Reflections reserves the right to close this advert earlier than the closing date indicated should we feel we have received sufficient applications.

Additional Information

Apply now